I realized this way to late into my first try, otherwise you will never get him to crit in 1 run. Just a word of advice, when you are trying to stagger him, aim for the armpits/wins circles, they are the ones you need to shoot for, not the head. Anyway, left the void with 10x stacks again (to see how much damage I would do and if I would be able to stagger him), started shooting, within 1 second he staggered and exposed the little fella, blasted his head, kept shooting, took about 90% of his health in one run, pretty sure I could have done better. Decided to try using hunting pistol with the fusion rifle and a crit build, using swarm to clear ads in the void although after the run I dont think this was even needed and I would have probably benefited more with hunters mark. Now, second time I did it was the easiest boss ever. I finally got him after a couple of hours. I was leaving the void with around 10x stacks. I was going for the head but still I was needing 2-3 runs into the void to do it, breath of the dragon only required about 2 shots. lolįirst time I came across this boss I struggle quite a bit, the mechanics are simple, yet, I couldnt put enough damage to knock him off his state (2nd phase) and expose the little fella, I had to use breath of the dragon to do that. This entire game felt empty and linear with little reason to explore and barely any weapon variety. And the thing is, this boss is piss easy. Ammo issues weren't enough, the devs thought constant, unavoidable damage was a good idea too. Then when you do figure it out (or had to google it), you spend the next 10 minutes fighting this insanely boring enemy. ![]() First of all the game doesn't tell you that you need to kill minions in the void to get a damage buff, so your first few tries will just be you wandering around confused as to what the hell you're supposed to do. The second phase is complete and utter bs. The first phase was over in like 20-30 seconds. Yet even with 0 expectations it still disappointed. There was 0 build-up during the entire game for this boss, in fact you just stumble upon the final boss while it feels like you've maybe gone through 50% of the playthrough. One of the worst designed bosses I have ever seen in a video game. This attack works well for damaging the root that spawn frequently during the first phase. He will do so twice, dodging just before the wave gets to you or running in a circle around him can usually avoid the attack. Be careful because he will also pull the root into him and they will still try to attack you.ĭreamer will land on the ground, and slam his tentacles into the ground. Dodging away, or running after the pull should keep you out of range of his slam. Keep your distance any time he moves down to the ground, spin can be ignored for the most part if you're keeping your distance.ĭreamer will begin to add a slam after his spin when his health is low, the spin itself will pull you in. or dodging just after he fires should give you enough distance to avoid all or most of the attack.ĭreamer will hover close to the ground and spin, damaging you if you stay within range. This mode is perfect for those not experienced with “souls like” games or who prioritize the storyline rather than just the gameplay difficulty.Dreamer will stop following you and fire into the air. But with strategic thinking and resourcefulness, you can progress through the story and survive. You may face tough battles, especially against bosses, and when surrounded by multiple enemies. It is well-designed and balanced to offer a fair but demanding experience. However, don’t underestimate its challenges. Survivor difficulty in Remnant 2 is the ideal choice for all players. ![]() Designed for fully geared players with strong builds and a desire for an unforgiving experience. ![]() An excellent choice for players that enjoy a challenge. Veteran: A more demanding experience with tougher and deadlier enemies.Survivor: A solid starting point for most players. ![]() The four difficulty levels in Remnant 2 are:
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